using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class BaffleWallController : MonoBehaviour
{
    private void Start()
    {
        CloseBaffleWall();
    }

    public void OpenBaffleWall()
    {
        gameObject.SetActive(true);
    }
    
    public void CloseBaffleWall()
    {
        gameObject.SetActive(false);
    }
}
